Saturday, April 13, 2013

Menus And toolbars in JRuby Swing

Menus And toolbars

In this part of the JRuby Swing programming tutorial, we will work with menus and toolbar.
A menubar is one of the most visible parts of the GUI application. It is a group of commands located in various menus. While in console applications you had to remember all those arcane commands, here we have most of the commands grouped into logical parts. There are accepted standards that further reduce the amount of time spending to learn a new application. Menus group commands that we can use in an application. Toolbars provide a quick access to the most frequently used commands.

Simple menu

The first example will show a simple menu.
#!/usr/local/bin/jruby

# ZetCode JRuby Swing tutorial
#
# This program creates a simple
# menu.
#
# author: Jan Bodnar
# website: www.zetcode.com
# last modified: December 2010

include Java

import java.awt.event.KeyEvent
import javax.swing.JButton
import javax.swing.JFrame
import javax.swing.JMenuBar
import javax.swing.JMenuItem
import javax.swing.JMenu
import javax.swing.ImageIcon
import java.lang.System


class Example < JFrame

def initialize
super "Simple menu"

self.initUI
end

def initUI

menubar = JMenuBar.new
icon = ImageIcon.new "exit.png"

fileMenu = JMenu.new "File"
fileMenu.setMnemonic KeyEvent::VK_F

itemExit = JMenuItem.new "Exit", icon
itemExit.addActionListener do |e|
System.exit 0
end

itemExit.setMnemonic KeyEvent::VK_C
itemExit.setToolTipText "Exit application"

fileMenu.add itemExit

menubar.add fileMenu

self.setJMenuBar menubar

self.setDefaultCloseOperation JFrame::EXIT_ON_CLOSE
self.setSize 250, 200
self.setLocationRelativeTo nil
self.setVisible true
end
end

Example.new
Our example will show a menu with one item. By selecting the exit menu item we close the application.
menubar = JMenuBar.new
Here we create a menubar.
icon = ImageIcon.new "exit.png"
We will display an icon in the menu item.
fileMenu = JMenu.new "File"
fileMenu.setMnemonic KeyEvent::VK_F
We create a menu object. A menu is a popup window containing JMenuItems. Menus are located on the menubar. The menus can be accessed via the keyboard as well. To bind a menu to a particular key, we use the setMnemonic method. In our case, the menu can be opened with the ALT + F shortcut.
itemExit = JMenuItem.new "Close", icon
itemExit.addActionListener do |e|
System.exit 0
end
Here we create a JMenuItem. A menu item is an object shown in a popup window of the selected menu. We also provide a shortcut for the menu item and a tooltip as well.
fileMenu.add itemExit
A menu item is added to the menu.
menubar.add fileMenu
A menu is added to the menubar.
Simple menu
Figure: Simple menu

Submenu

A submenu is a menu plugged into another menu object. The next example demonstrates this.
#!/usr/local/bin/jruby

# ZetCode JRuby Swing tutorial
#
# This program creates a
# submenu.
#
# author: Jan Bodnar
# website: www.zetcode.com
# last modified: December 2010


include Java

import java.awt.event.KeyEvent
import java.awt.event.ActionEvent
import javax.swing.JFrame
import javax.swing.ImageIcon
import javax.swing.JMenuBar
import javax.swing.JMenu
import javax.swing.JMenuItem
import javax.swing.KeyStroke
import java.lang.System


class Example < JFrame

def initialize
super "Submenu"

self.initUI
end

def initUI

menubar = JMenuBar.new

iconNew = ImageIcon.new "new.png"
iconOpen = ImageIcon.new "open.png"
iconSave = ImageIcon.new "save.png"
iconExit = ImageIcon.new "exit.png"

fileMenu = JMenu.new "File"
fileMenu.setMnemonic KeyEvent::VK_F

imp = JMenu.new "Import"
imp.setMnemonic KeyEvent::VK_M

newsf = JMenuItem.new "Import newsfeed list..."
bookm = JMenuItem.new "Import bookmarks..."
mail = JMenuItem.new "Import mail..."

imp.add newsf
imp.add bookm
imp.add mail

fileNew = JMenuItem.new "New", iconNew
fileNew.setMnemonic KeyEvent::VK_N

fileOpen = JMenuItem.new "Open", iconOpen
fileNew.setMnemonic KeyEvent::VK_O

fileSave = JMenuItem.new "Save", iconSave
fileSave.setMnemonic KeyEvent::VK_S

fileExit = JMenuItem.new "Exit", iconExit
fileExit.addActionListener do |e|
System.exit 0
end

fileExit.setMnemonic KeyEvent::VK_C
fileExit.setToolTipText "Exit application"
fileExit.setAccelerator KeyStroke.getKeyStroke KeyEvent::VK_W,
ActionEvent::CTRL_MASK

fileMenu.add fileNew
fileMenu.add fileOpen
fileMenu.add fileSave
fileMenu.addSeparator
fileMenu.add imp
fileMenu.addSeparator
fileMenu.add fileExit

menubar.add fileMenu

self.setJMenuBar menubar

self.setDefaultCloseOperation JFrame::EXIT_ON_CLOSE
self.setSize 320, 220
self.setLocationRelativeTo nil
self.setVisible true
end
end

Example.new
In the example, we have three options in a submenu of a file menu.
imp = JMenu.new "Import"
...
fileMenu.add imp
A submenu is just like any other normal menu. It is created the same way. We simply add a menu to existing menu.
fileExit.setAccelerator KeyStroke.getKeyStroke KeyEvent::VK_W,
ActionEvent::CTRL_MASK
An accelerator is a key shortcut that launches a menu item. In our case, by pressing Ctrl + W we close the application.
fileMenu.addSeparator
A separator is a horizontal line that visually separates the menu items. This way we can group items into some logical places.
Submenu
Figure: Submenu

Popup menu

In the next example, we create a popup menu.
#!/usr/local/bin/jruby

# ZetCode JRuby Swing tutorial
#
# This program creates a
# popup menu.
#
# author: Jan Bodnar
# website: www.zetcode.com
# last modified: December 2010


include Java

import java.awt.event.MouseAdapter
import javax.swing.JFrame
import javax.swing.JPopupMenu
import javax.swing.JMenuItem
import java.lang.System


class MouseAction < MouseAdapter

def mouseReleased e
source = e.source
menu = source.getMenu

if e.getButton == e.button
menu.show e.getComponent, e.getX, e.getY
end
end
end

class Example < JFrame

def initialize
super "Popup menu"

self.initUI
end

def initUI

@menu = JPopupMenu.new
menuItemBeep = JMenuItem.new "Beep"
menuItemBeep.addActionListener do |e|
toolkit = getToolkit
toolkit.beep
end
@menu.add menuItemBeep

menuItemExit = JMenuItem.new "Exit"
menuItemExit.addActionListener do |e|
System.exit 0
end

@menu.add menuItemExit
self.addMouseListener MouseAction.new

self.setDefaultCloseOperation JFrame::EXIT_ON_CLOSE
self.setSize 250, 200
self.setLocationRelativeTo nil
self.setVisible true
end

def getMenu
@menu
end
end

Example.new
In our example, we create a popup menu with two menu items.
@menu = JPopupMenu.new
menuItemBeep = JMenuItem.new "Beep"
We create a popup menu and a menu item.
self.addMouseListener MouseAction.new
We add a mouse listener to the Example class. The mouse listener is a MouseAction user defined class, which inherits from a MouseAdapter. It is a convenience class which implements all five required methods. The methods are empty. Instead of implementing all five methods, we implement only the methods, that we need.
class MouseAction < MouseAdapter

def mouseReleased e
...
In our MouseAction class we implement the mouseReleased method.
if e.getButton == e.button:
menu.show e.getComponent, e.getX, e.getY
end
We show the popup menu window at the x, y coordinates of the mouse click.
Popup menu`
Figure: Popup menu

JToolbar

Menus group commands that we can use in an application. Toolbars provide a quick access to the most frequently used commands. In Swing, the JToolBar class creates a toolbar in an application.
#!/usr/local/bin/jruby


# ZetCode JRuby Swing tutorial
#
# This program creates a
# toolbar.
#
# author: Jan Bodnar
# website: www.zetcode.com
# last modified: December 2010


include Java

import java.awt.BorderLayout
import javax.swing.JFrame
import javax.swing.ImageIcon
import javax.swing.JButton
import javax.swing.JMenuBar
import javax.swing.JMenu
import javax.swing.JToolBar
import java.lang.System



class Example < JFrame

def initialize
super "Toolbar"

self.initUI
end

def initUI

menubar = JMenuBar.new
fileMenu = JMenu.new "File"
menubar.add fileMenu

toolbar = JToolBar.new

iconExit = ImageIcon.new "exit2.png"

exitButton = JButton.new iconExit
exitButton.addActionListener do |e|
System.exit 0
end

toolbar.add exitButton

self.add toolbar, BorderLayout::NORTH

self.setJMenuBar menubar

self.setDefaultCloseOperation JFrame::EXIT_ON_CLOSE
self.setSize 350, 250
self.setLocationRelativeTo nil
self.setVisible true
end
end

Example.new
The example creates a toolbar with one exit button.
toolbar = JToolBar.new
A toolbar is created.
exitButton = JButton.new iconExit
...
toolbar.add exitButton
We create a button and add it to the toolbar.
self.add toolbar, BorderLayout::NORTH
The toolbar is placed into the north part of the BorderLayoutmanager. The BorderLayout manager is the default layout manager for the JFrame container.
Toolbar
Figure: Toolbar
In this part of the JRuby Swing tutorial, we mentioned menus and toolbars.

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